![]() Clear cache and cookies, Steam > settings > Web browser > Delete both cache and cookies. If using some 3rd party software that manage that scans, or hooks into other apps, that may cause issues. Manually control exit lifetime by setting the loadscreen_manual_shutdown 'yes' directive in your resource manifest. Could try few of these options, no guaranteed it will fix the issue. nuiHandoverData.name īy default, the loading screen will show until SHUTDOWN_LOADING_SCREEN is called. querySelector( '#namePlaceholder > span' ).innerText = window. a thing to note is the use of innerText, not innerHTML: names are user input and could contain bad HTML! document. addEventListener( 'DOMContentLoaded', () => ` ) Everytime my Game Crash my Monitor gets white and normal and white and nomal and so on The Problem also crash my DIscord.So i need to Reboot my PC. ![]() Example - Server script AddEventHandler( 'playerConnecting', function (_, _, deferrals) local source = source In addition to data specified by the server, a field named serverAddress is also added with the current IP/port used for However the app just hangs there and GTA never loads up. ![]() I didn’t get another request from FiveM to verify my ownership and went straight to the initial loading screen, saying it WILL be worth the wait. This data will be passed to the loading screen in the window.nuiHandoverData property. Later, when the servers were back up and running again, I tried again. Server scripts can specify data pairs to send to the client loading screen using the handover function in the playerConnectingĮvent. The NUI cursor can be enabled by adding a loadscreen_cursor entry to the resource manifest that contains the loading screen: loadscreen_cursor 'yes' Handover data The loading screen will always be focused for both mouse and keyboard input, however the cursor is not shown by default It is specified similarly to ui_page using loadscreen in the resource manifest: loadscreen 'load.html' file 'load.html' loadscreen '' Cursor/input A special NUI frame is the frame called loadingScreen, which is shown during loading of FiveM, instead of the defaultĬlient-side loading screen or the game loading screen, after joining into a server.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |